Thursday, May 19, 2011

~Project Journal~

ITS BOMBERMAN!

Story

In the Jason's room, the rat has been playing all day, from made up fight stories with Jason's action figures, to throwing balls around. He was racing on the track against his toy friends in his newly made mouse-trap car when suddenly, he heard Jason return home!

Quickly, he made his way back to his rat hole only to realise that his car could not move. He started to panic for he knew he could not reach his rat hole on time on foot. Just when all hope seems lost, he felt a hand grab his waist, slowing lifting him off his feet. He turned around slowly and his faced turned pale as he came to realise that it was Bomberman grabbing him.

"Oh no..Not this again.."

With the bomb-throw power-up in possession, Bomberman tossed the frantic rat back into his hole, just before Jason entered the room.

"Whoa, did something crash?"

Shape

I feel that my model would be fairly challenging considering my current skill in Maya. Almost the entire model has a curve and I feel that it is harder to work with sphere like objects as compared to squarish ones.

The main shapes that will be used for my model will be that of spheres, cylinders and the occasional cubes. My model is simply an arrangement of various polygons and boolean>Difference of areas where parts are actually fixed together to form the entire model, being that these parts have holes and by using the boolean> Difference function, I can easily get those holes and designs that I want.

Ultimately, that is all there is to my model. The only extra challenging thing I foresee is that of the shoes of the model, as looks something to that of a cylinder with a flat bottom and an uneven top and bottom. I feel that I will not be able to create something identical, however, I can create something similar using the smooth and extrude function.

Design

FRONT VIEW
BOTTOM VIEW
BACK VIEW
SIDE VIEW
WIREMESH

BREAK-DOWN

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