Its the first week of IN3D and interestingly, work is thrown to us immediately. These are the assignments for this week.
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Primitive breakdown & form


Do they look similar? :D
Reflection
It is really shocking to have been thrown work at the start of the lesson but personally, I found this quite fun. Through this exercise, I have got a better understanding of what the basic primitive shapes are and although my drawing is made up of square and triangles mainly, due to the a slight miscommunication between student and teacher, I do know about the other primitive shapes through research and through the teacher's explanation.
Process
Being a perfectionist, I decided to try and get the scale exact as such, I first scotched taped my paper onto my laptop and started tracing the outline of the robot. After which, I simply drew in the basic primitive shapes before adding a few lines to make it look 3D.
Technique
I do not think that there were any special techniques involved in this except for tracing. If I had to include a technique used however, I would say that I had the basic technique of visualisation, thus allowing me to make it look slightly more 3D despite being horrible in drawing.
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Exercise 3
My opinion on the buildings is that, although the buildings of both the prison and Toontown are similar, seeing that they are made up of squares and triangles, we can sense the difference in atmosphere simply by judging sharpness of the edges.
I noticed that the prison buildings seem to have sharp edges; the rooftops which are shaped as triangles are pointy while the entire structure itself does not have smooth texture at the sides of the building. This gives of a very harsh feel to it seeing that sharp edges are actually dangerous and can hurt people when one is not careful.
On the other hand, the buildings of Toontown have a more curved edge; the rooftops which are also shaped as triangles are slightly curved or dented while the entire structure itself have a very smooth texture at the sides of the building as it is curved, unlike the prison buildings which are sharp.This gives off a more toned down and relax feel to it as the sides are not as harsh looking and people can feel safer when approaching these buildings.
The final observations is the size of the buildings. On one hand, the prison buildings looks enormous, which can somehow intimidate people just by looking at it. On the other, the buildings of Toontown are relatively smaller and does not give off that same feeling. This difference in size, in my opinion, lets off a different kind of feel, and thus, invoke two different emotions to the person.
Ultimately, these are my opinions on how simple things like lines and size affect the atmosphere and outlook of an object or building.
Primitive Robot
Before...


After...


Primmy.2
Base Story:
Before Primmy was defeated, he created Primmy.2, a clone of himself that was designed to awaken upon Primmy's deactivation. It was tasked to destroy whoever that deactivated Primmy. Upon deactivation, Primmy.2 was awaken with only one goal in mine. To destroy both Jimmys.
Description:
Meet Primmy.2 an exact replica of Primmy (Even the opening of the circuit board was replicated). Primmy.2 is an emotionless robot. He has absolutely no mind of his own and only has the information of whom he was tasked to destroy. He attached detached his arms for two drills which were further enhanced with electrical wires that allows him the produce electrical shockwaves when spinning his drill-hands. He also attached laser-beamed goggles which fires an high intensity laser upon activation, a laser so strong it could slice titanium like a hot knife does on butter. Finally, he attached mini-homing-missiles on his feet which he can release upon fully locking on to his target.
Process
First, I created the basic shapes of the robot, such as the feet, arms and body. Having these different parts, I then begin arranging them to make it look like the example given and ultimately, achieving the robot shown above.
For my own version, I felt that a rough looking robot is needed. But having little knowledge of Maya, I kept the changes to a minimum, adding cones to the arms , rotating and scaling accordingly like I did before, to make it look like drills. Also, with a little exploring, I managed to come up with, what looks like a goggles, for the robot by extruding faces of a cube.
Technique
I feel that the technique focused on today was on scaling and rotating, mainly the basic functions of Maya located on the left side of the screen. I had to position the body pieces about by moving it. I also had to scale and rotate each piece accordingly to fit the robot which was rather tough as this was my first time. Although I did extrude, I feel that I only did that by chance.
Reflection
Maya seems quite complicating to me as there are many functions that can be used. I recall trying to draw the pieces about and shouting at my laptop because I could not do so. I did not know that a function had to be clicked first.
Also, at one point, my robot was perfect looking, until I turned the camera angle, only to realise the pieces are not aligned properly on the X axis. After these assignments, I feel that IN3D will be a tough subject for me.
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This is all I have for now. I still have a drawing of Primmy.2's sidekick, Prilean, which is still undergoing the designing process. Will post that sketch soon.
Research
Initially, before I got my Maya program, I had no clue what type of primitive polygon shapes there were. I thought it was squares, circles and triangles but, in a way, I was wrong. Through the website below, I came to know that the three mentioned above are actually called, cube, sphere and cone. Along side these primitive shapes, there are also, cylinder, plane, torus, prism, pyramid, pipe, helix, soccer ball and platonic solids which are namely, the Tetrahedron, Octahedron, Dodecahedron and Icosahedron. I did not know that there were so many.
Although I do have my Maya program now and can see the whole list through a click of a button. I decided to include this as a research point as I did know about these stuff back then. Furthermore, the extra information about the variety of Platonic solids was interest and could not be found through that one click.
To add on, through that page, I managed to explore about and came to find out how these shapes can be changed in various ways which was also an interesting find.